Homework Printing Simulator is an online game that combines the challenge of printing homework with the fun of an interactive experience. The game’s levels and challenges are sure to test your skills and ingenuity.]
It would help if you devised creative ways to outsell your competition and become a homework mogul. So with the homework printing simulator script, you can customize your prints with your designs and images, making the game extra personal.
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About The Game
Homework Printing Simulator is an exciting and creative Roblox game that puts you in the shoes of a budding entrepreneur. You will create and manage your own business, specializing in helping your friends with homework.
You can set prices, discounts, and work deadlines to keep your business running smoothly. As you progress through the game, you can expand your business by buying new equipment, hiring staff, and marketing your services to an ever-growing customer base.
With its unique and fun gameplay, Homework Printing Simulator is the perfect game for any budding entrepreneur who wants to hone their business skills.
Homework Printing Simulator puts you in the driver’s seat to manage your time and resources to complete the job! Test your skills and see if you can beat the clock!
With the homework printing simulator script, you can get gems to upgrade your jet pack, increase your speed, get more cash, and receive gem boosts!
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Homework Printing Simulator Script
Infinite Cash & Unlock All
loadstring(game:HttpGet('https://raw.githubusercontent.com/0ho1/scripts/main/Homework%20Printing%20Sim%20Unlock%20All'))()
Infinite Money
local args = { [1] = { ["BadGraphics"] = false, ["FinishedTutorial"] = true, ["StaffPaper"] = 0, ["Money"] = 120000000000, ["Owned"] = { ["Golden Printer"] = 1, ["Furniture"] = 1, ["Mailbox"] = 1, ["Printer"] = 1 }, ["Multiplier"] = 1, ["Staff"] = 7, ["Locker"] = { ["Color"] = { [1] = 163, [2] = 162, [3] = 165 }, ["Material"] = "Metal" }, ["MultiplierTime"] = 0, ["Time"] = 30, ["DestroyedTree"] = false, ["TrunkPaper"] = 0, ["Paper"] = 100000000000, ["TrunkCapacity"] = 1000000, ["SludgeLevel"] = 1 } } game:GetService("ReplicatedStorage").Remotes.SaveData:FireServer(unpack(args))